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Super Chesslike Adventure
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Devlog
New Item System now online!
June 29, 2021
by
Adam Moore
The new Item system is now working (mostly) and ready to be play tested by our community(that's you). This a really big change to the game and we're really excited to have it complete so that we can m...
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Super Chesslike Adventure is now on Steam!
June 27, 2021
by
Adam Moore
Wishlist Super Chesslike Adventure on Steam: https://store.steampowered.com/app/1624840/Super_Chesslike_Adventure/ We've been putting a ton of work into a refactored Item System, and a new main Story!...
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Official Chesslike Discord Launched!
November 22, 2020
by
Adam Moore
We've launched a new public Discord for Super Chesslike. We would love to have you in the discussions as we finish up the core mechanics and expand on online and multiplayer mechanics. Feel free to l...
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Public Alpha - Play Now!
September 13, 2020
by
Adam Moore
We have decided to start publicizing a production environment link for the game, and getting more people playing it and testing out what we have so far. We'e been using it for a while, but decided tha...
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Piece Movements in Chesslike - Part 2: Calculating Movements and the 5x5 Grid
June 19, 2020
by
Adam Moore
#gamedesign, #chess, #Game
This is part 2 of a series on piece movements in Super Chesslike Adventures , a reboot of Chesslike . Part 1 covers the basics of chess, and how Chesslike modified the rules for piece movement. Bre...
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Piece Movements in Chesslike - Chess vs Chesslike
June 09, 2020
by
Adam Moore
#gamedesign, #Game, #chess
When I first had the idea of putting chess pieces in levels that weren't chess boards, I thought it would be an easy way for me to learn some programming given the plethora of chess tutorials and arti...
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Here We Go Again, or A Fresh Start
May 29, 2020
by
Adam Moore
1
#Game, #Update, #Fayette
Making 'Chesslike: Adventures in Chess' Was Really Awesome About 8 years ago I started working on a game idea where I'd put chess pieces not on a chess board. After showing it to my game dev friend Br...
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